Since the foray of personal computers into our life during the last
three decades, monitors, keyboards and mouses have remained as the most
essential interface devices for human to interact with computers. Even though
we observed some minor improvements like monitors from bulky to flat, to higher
resolution; keyboards from big to smaller; and mice from cabled to wireless;
the nature of the medium stayed put.
It remained that way
until computing power were compressed into tablets and smartphones, where the
new human interface started to observe a real change, and the change is
obviously welcomed and quickly situated the once dominant PC-era to a post-PC
era.
Innovators are betting on new interfaces to drive computing power |
And more and more
innovators are betting on new interfaces to drive computing power, like the wearable
Google Glass, a Kinect-like device to replace the mouse, voice control and etc.
Or, another advancement in interface development is to find a way to stuff the
computing power into other existing devices from car dashboards to kitchen
appliances, or even to the TV in the living room.
Just like how many
other eBook readers failed to change the human reading habit until Amazon’s
Kindle reader became the mainstream, user interface typically plays a crucial
role.
Even though we are a
technology company that focuses our attention to develop industrial products, our
efforts are not really out of the scope of user interface. In 1999, we had the
idea to replace the RFID cards with human fingerprint as the fundamental
threshold interface for employees to enter a premise or to clock in/out when
they report to work with an objective to curb fraudulent activities. We
realized our idea by designing biometric devices that were first implanted with
fingerprint recognition, expanded later to face verification, and then integrated
into our software that processes all the captured clocking data.
When technological products
are invented to serve human, we have to think holistically, fine-tuning the
products to suit every possible use of customers and, in a comforting way. You
just can’t expect users to adjust themselves to adapt to some of your
shortcomings in design; not even the slightest. We believe any technology that
works against the comfortableness of the users, would not achieve big success.
Hence, we always
revisit our products, collect feedbacks from users, and constantly improve
them. And, this time around, besides adding job-costing features to enhance
TimeTec, the web and cloud-based time and attendance software, we spent two
months since February, to revamp its user interfaces, towards a more intuitive,
convenient, user-friendly software.
In this
round of improvements, we expect to achieve greater user satisfaction.
1 comment:
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